Creating And Running A Service On A Server

Even though there are many server services today that any company can pay a monthly fee to use, they often cost a lot of money or are simply not good enough for what the service requires.  Most software today is designed to be used across multiple platforms, and as a result, there is more storage space, processing power and bandwidth that are required than in the not-so-distant past.  If a person has a small team and is designing complex software that people will access a server for, it can be beneficial to build and set up a small home server until it becomes profitable and popular enough to outsource.

How to create a server has to do with what the server will be doing primarily.  Servers that simply serve as a place to store user accounts and small bits of information can be rather simple, while servers that host a video game will have to be fast and able to multitask as efficiently as possible.  Even though the initial server will be created using components for home computer systems, there are still some major variances in the system’s design.  Making a universal server is also an option for people that do not yet know what will be required.  With cloud software today, another system can be added later on that is similar to simply making the first system faster rather than setting up a completely different server.

Why Using Highers Speed Components Is Better

A server is generally best when the highest speed components are used right from the start.  Many high performance pieces can be purchased for relatively cheap today, and much like any other computer, will be more future proofed than their cheaper counterparts.  For any kind of server system, the primary component to focus on is the amount of RAM.  Bottlenecking the RAM will have an extreme adverse effect, and efficient server software usually uses a lot of it to make sure the user experience is as uninterrupted as possible.  Along with this, a 64-bit operating system must be used to take advantage of it.  Servers that store information benefit from larger hard drives, and if fast access is necessary, a solid state drive may end up being the way to go.  Finally, the processor is important, but should be high end only if the server software absolutely demands as much power as possible to run effectively.

Eventually, another system will need to be added, and CloudTest performance testing will be necessary to ensure a smooth experience for everyone.  Additionally, TouchTest mobile application testing is not necessarily server based, but it can be used to ensure the application properly interfaces with the user across many different platforms.  Balancing the load and making sure the software works for as many users as possible is extremely important to ensure that the future will bring increased customers, revenue, and a need for a more powerful server infrastructure.

SOASTA load testing service for CloudTest Performance Testing. SOASTA mobile app testing with TouchTest™ Technology allows real-time correlationg and analysis of data in order to find and fix problems.